24 Hour Le Mans Virtual eRacing Final To Be Digitally Broadcast Around The World

MIAMI, FL – January 14, 2022 – A host of major broadcasters, including: Motorcycle trend in the US and Eurosport across Europe and Asia, this weekend will air the 24 Hours of Le Mans Virtual Series eRacing Finale Event on January 15-16, 2022, bringing the exciting combined world of motorsports and esports to millions of homes around the world. This marks the pinnacle of this year’s series, made possible by a joint venture between Motorsports Games (NASDAQ: MSGM) and the Western Automobile Club (ACO).

A special TV program on this unique two-day event will be produced live from Paris and will feature an expert commentary team consisting of FIA World Endurance Championship chief commentator Martin Haven, esports experts Chris McCarthy and Lewis McGlade, motorsport commentator Ben Constanduros, plus pit lane reporter Hayley Edmonds. Also in the studio will be current WEC competitor, 2020 Le Mans Virtual driver and FIA F2 and F3 commentator Alex Brundle to keep an eye on a driver.

The 200 eRacing drivers – representing 39 different nationalities – driving the 50 cars (4 drivers in each car every 24 hours) will be stationed in 28 different countries. This is fully reflected in the digital interest of broadcasters worldwide.

Eurosport will see the full 2-day eRace event live in its European regions on Eurosport player, and worldwide coverage is enabled Motorsport.tv. The full 24 hours will also be broadcast on OTT channels in Europe L’Equipe Live In France, Sports 10 (paid TV), RTBF Auvio (OTT) in Belgium, and viaplay in Sweden, Norway and Finland. Sports 1 in Germany, Austria and Switzerland, a special 44-minute program will be broadcast on free-to-air TV on Sunday evening with a potential reach of 72 million viewers.

Motorcycle trend will cover the entire eRace live in North America on its OTT service, while star+ will feature the 24 Hours of Le Mans Virtual eRacing Finals event in Latin America plus Brazil. SuperSport DStv will be recording the broadcast live on its dedicated motorsports channel across Africa, extending its coverage to five continents around the world.

finally, the ACO and FIA WEC’s official social media channels will show all the action live from start to finish, as does the official Le Mans Virtual Series website (www.lemansvirtual.com). The broadcast starts at 07:30 EST (13:30 CET/12:30 GMT) and the famous French national flag will be dropped for the start of the biggest endurance esports event of the year on 8:00 AM EST (14:00 CET/13:00 GMT).

More information, including press releases, visuals, official poster and a presentation, can be found HERE. All information about the event can also be found at www.lemansvirtual.com.

About Le Mans Virtual Series

Le Mans Virtual Series is a global, elite esports series made up of five rounds that brings together the top teams from endurance racing and sim racing to compete on some of the world’s most famous tracks. Internationally FIA-licensed real-life drivers team up with leading esports protagonists to beat endurance classics for a total prize pool of US$250,000, culminating in the prestigious 24 Hours of Le Mans Virtual, which will take place entirely online. The Le Mans Virtual Series is a joint venture between the leading racing games developer, publishers and esports ecosystem providers of official motorsport racing series around the world, Motorsport Games, and the Automobile Club de l’Ouest (ACO) – the creator and organizer of the world famous 24 Hours of Le Mans and promoter of the FIA ​​World Endurance Championship (FIA WEC). www.lemansvirtual.com

  • Round 1: 4 Hours of Monza, Italy – September 25, 2021 – Online Only
  • Round 2: 6 Hours of Spa, Belgium – October 16, 2021 – Online Only
  • Round 3: 8 Hours of Nürburgring, Germany – November 13, 2021 – Online Only
  • Round 4: 6 Hours of Sebring, USA – December 18, 2021 – Online Only
  • Round 5: Virtual 24 Hours of Le Mans – January 15/16, 2022 – Online Only

About motorsport games

Motorsport Games, a Motorsport Network company, combines innovative and engaging video games with exciting esports competitions and content for racing fans and gamers around the world. The company is the officially licensed developer and publisher of video games for iconic motorsport racing series, including NASCAR, INDYCAR, 24 Hours of Le Mans and the British Touring Car Championship (“BTCC”), for PC, PlayStation, Xbox, Nintendo Switch, and mobile. Motorsport Games is an award-winning esports partner of choice for the 24 Hours of Le Mans, Formula E, BTCC, the FIA ​​World Rallycross Championship and the eNASCAR Heat Pro League, among others. For more information about Motorsport Games, visit www.motorsportgames.com.

Forward-Looking Statements:

Certain statements in this press release that are not historical facts are forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, and are provided in accordance with to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Any statements in this press release that are not historical facts may be considered forward-looking statements. Words like “continue”, “will”, “may”, “could”, “should”, “expect”, “expect”, “plan”, “plan”, “anticipate”, “believe”, “estimate,” “forecast,” “potential,” and similar expressions are intended to identify such forward-looking statements. These forward-looking statements include, but are not limited to, statements about the anticipated future impact of new or planned products, features, offerings or events, including but not limited to the Le Mans Virtual Series events and the timing of the launch of such products, features, offerings or events.All forward-looking statements involve significant risks and uncertainties that could cause actual results to differ materially from the results expressed or implied in the forward-looking statements, many of which are generally beyond the control of motorsportgames.com” target=”_bl ank”>Motorsport Games and are difficult to predict. Examples of such risks and uncertainties include, but are not limited to, difficulties, delays, or unexpected events that could affect the timing and scope of new product launches, such as due to delays and higher-than-expected costs related to the ongoing and protracted COVID-19 pandemic. Factors other than those stated above may also cause Motorsport Games’ results to differ materially from those expected. Additional factors that could cause actual results to differ materially from those expressed or implied in the forward-looking statement can be found in Motorsport Games’ filings with the SEC, which can be found at www.sec.gov and at ir.mot orsportgames.com, including the Annual Report on Form 10-K for the fiscal year ended December 31, 2020, the quarterly reports on Form 10-Q filed with the SEC in 2021, as well as subsequent filings with the SEC. Motorsport Games expects that subsequent events and developments could cause its plans, intentions and expectations to change. Motorsport Games assumes no obligation, and expressly disclaims any intent or obligation, to update any forward-looking statements, whether as a result of new information, future events or otherwise, except as expressly required by law. Forward-looking statements speak only as of the date they are made and should not be relied upon to represent Motorsport Games’ plans and expectations as of any subsequent date. In addition, the business and financial materials and any other statement or disclosure on, or made available through, the Motorsport Games website or other websites referenced or linked to this press release may not be incorporated by reference into this press release.

Disclosure website and social media:

Investors and others should be aware that we disclose material financial information to our investors through our investor relations website (ir.motorsportgames.com), SEC filings, press releases, public conference calls and webcasts. We use these channels, as well as social media and blogs, to communicate with our investors and the public about our company and products. It is possible that the information we post on our websites, social media and blogs may be considered material information. Therefore, we encourage investors, the media, and others interested in our business to review the information we post on these websites, social media channels and blogs, including the following (which list we update from time to time on our investor relations website ):

The content of these websites and social media channels is not part of, and will not be incorporated by reference, into this press release.


Ashley De Simone


American press:



EU / UK Press:

Swipe right PR


Give a Comment