FIFA 22 review: the good, the bad, and the new of EA Sports

With the global launch of the new edition of FIFA 22 on October 1, it’s time to take a look at the new version of the world’s most popular video game.

EA Sports has introduced several new features to the game, including an updated game system, HyperMotion technology, and adjustments to different game modes.

Sporting News takes a look at what’s new in FIFA 22 and how it will affect you when you play.


How to play

In short, what we want to do the most in a soccer video game is score goals, but how this is achieved is often debated.

In previous FIFA games, pace has been paramount in the goal scoring process, and that attribute is arguably the most critical to finding the back of the net. Despite Harry Kane’s 88 rating as a forward in FIFA 21, players still wanted to use a forward like Iñaki Williams, rated 81, because he had the ability to burn defenders with his pace, when the Tottenham star did not. could.

Maybe some FIFA fans enjoy that arcade look to the game, but most of the time, players want a realistic experience.

In FIFA 22, players can now use a deliberate stacking approach as a way to break through opposing defenses rather than simply using a high-paced attribute to leave a defender in the dust. The change means that the game seems slower and more realistic, but it feels more rewarding for soccer purists to score a goal with a good set-up game to get your opponent out before landing the crucial shot.

However, EA has been known to play around with this look in the past, changing the game’s engine with download patches to appease both realism and arcade fans alike. Currently, the gameplay is geared towards realism, but it remains to be seen if it will be changed at some point to satisfy fans of the arcade style of gameplay.

HyperMotion is not a gimmick

The most heralded of the new features in FIFA 22 is the HyperMotion technology that has been added to the game, which enables the most realistic movement and feel of players in the game ever seen in the franchise.

In-game HyperMotion was created by connecting real-life players to collect data on the actual movements they make when playing soccer.

This information was then transferred to FIFA 22 using an algorithm, which then allows game players to react realistically to in-game situations such as shooting, passing, or collisions. The result is a more realistic feel, in which players drift off course and take time to recover when hit by an opponent, and players have to regain balance after attempting a powerful shot from long range.

It’s certainly a nifty addition to the game that makes it feel more fluid, but it certainly won’t be the defining feature of FIFA 22.

EA Sports

Career mode

While the ever-popular Career Mode has remained relatively the same as FIFA 21, there are a couple of additions that make the experience more enjoyable.

With the popularity of RPGs within the gaming community, EA Sports has added objectives that need to be completed in addition to the actual game on the field. Some of the objectives included are the need to impress his manager in order to earn his place in the starting eleven, and his relationship with the player is built by accomplishing certain tasks within the game.

Another nifty feature is the ability to simulate matches, and you can also jump in to play the actual game on the field at any time while in simulation mode.

The decision has also been made to remove replay from the mode, allowing users to simulate sections like Training Days, once enough data has been collected on them.

Ultimate team

Ultimate Team is the most popular online mode in FIFA, where players form a team with real-life players who are represented as cards. The base ratings for these cards depend on a player’s current ability, but can grow if players perform well in real life. This creates an online marketplace where players need to generate in-game currency to buy and sell the different cards to help their Ultimate Team grow stronger.

Earning money in the game requires you to spend a lot of time playing, or alternatively, you can use your hard-earned money to buy packs of player cards, which you can add to your team or sell for the game. badge. The result is, according to GamesIndustryBiz, that EA Sports generates more than a quarter of its net revenue, or about $ 1.49 billion, from the micro-transactions associated with Ultimate Team.

In other changes, EA Sports has made the gameplay more enjoyable by reducing the number of games (from 30 to 20) required to play in the famous FUT Champions Weekend League, which gives players the opportunity to be among the best FIFA players in the world. . However, the qualification process for the FUT Champions Weekend League has also changed, and players must first qualify for a five-match Playoff Champions stage by earning enough points in Division Rivals mode.

Once you are in the Playoff Champions phase, you play all five matches and, if you accumulate enough points, you qualify for the FUT Champions Weekend League. Otherwise, you will receive rewards and can deposit the points for your attempt to qualify the following week.


While the gameplay feels more authentic, and there have been several solid additions to the game modes, FIFA 22 isn’t a huge departure from its previous version. Like most editions of the game, FIFA 22 is a slight improvement over its predecessor.

This formula has worked for EA Sports, and the FIFA franchise is firmly established as the best-selling sports game in the world with 320 million copies sold in June 2021. With the use of teams and players in their majority of life real, allows players the most realistic experience of playing a soccer game virtually.

There’s no question that FIFA 22 will continue to reign supreme in its genre, but it remains to be seen if fans will be happy with a game that feels more like an update.

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