Ghost of Tsushima Director’s Cut: 5 things we loved and 2 things we did not

Calling Ghost of Tsushima one of the best games on PS4 would be an understatement. In my review of the game, I said, “I have to say I’m more addicted to Ghost of Tsushima than I thought I would be. Every time I put the controller away from me and decide to call it a day, my itch hand after getting back to the game and having one more duel, another sword fight, receiving a bunch of Mongols and showing them who’s the boss. forward, this is truly an ingenious open-world game that eliminates some of the abrasive mechanics that plague franchises like Assassin’s Creed.Star Wars Jedi: Fallen Order (review) brought with it some amazing lightsaber duels, and I have to say, Ghost of Tsushima trumps these duels in every way. A worthy game if you enjoy adventure in the open world and my personal game of the year so far ”.

That verdict has not changed. With Director’s Cut, developer Sucker Punch Productions has not only added a new island to explore, Iki Island, but also added some PS5 (review) specific features such as 3D sound, haptic feedback and adaptive triggers for the DualSense controller and more. While reviews of the new Iki Island expansion are already out, we’ll take a look at 5 things we love about the expansion and 2 things we do not do to help you understand if Director’s Cut is worth the investment.

What we loved

A new story with a slightly better narrative

Ghost of Tsushima had an amazing story with a well-told tale. The story was a personal battle for the main character Jin, and it was his experiences that drew you into the story. Not only is the story of Iki Island more personal to Jin, but the way the narrative is handled is a level above the base game. Jin will relive his younger years until his father’s death. The father-son dynamic is well explored in the game. Not only are there flashbacks that tell you the story of the relationship between the two, but the antagonist of the game has stunned Jin, leading to some very interesting visions spanning the expansion. Not to mention the fact that there is a new ensemble of characters that you will interact with during the new journey.

Enemies are smarter and more strategic

In Ghost of Tsushima, you can change Jin’s fighting position based on the weapon your enemy is holding. There is one fighting position that is effective for enemies with shields, one for enemies with spears, one for animals, so on and so forth. There are four positions in total. In the Iki Island expansion, enemies carry multiple weapons and you are forced to change your position based on the weapon the enemy uses. This makes the fight feel a little more dynamic and adds a fresh touch to the already excellent duel mechanic in the game.

There is also a new type of enemy called the Shaman. They will sing to polish enemies nearby, which increases their health and makes them more aggressive. While this is something we saw in Legends multiplayer, it adds an interesting layer to the gameplay as you take down multiple enemies during the campaign. Looking for the Shaman in the middle of a tough fight is not only challenging but also adds much needed excitement to the fights. In general, the fight feels familiar, but the change in the enemy’s fighting technique makes the game feel fresh.

Various side activities

While it was fun to soak in a hot spring, cut bamboo sticks and hunt for a fox cave, Iki Island adds new side quests to the mix. To begin with, you can play on your flute using the motion sensor on the DualSense controller to calm animals and cuddle with them. The animals range from monkeys, cats, deer and more. There are also new archery challenges that put your skills to the test. Some of these challenges are quite difficult and fun to play multiple times.

There is also a central settlement that has a duel arena for those who loved the duels in the main game and just want to spar back to back. There are two new mythical tales, and both of them are very funny! Will not ruin the details of the stories here. If you liked the mythical features of the main game, these two are a fresh addition.

Visually breathtaking island

While the island of Tsushima was different from lush farmland to harsh cold winters, Iki Island has its own charm. The island is much more diverse than you might think, and you will be introduced to new traversal mechanics quite early on. The island also has some distinct characteristics with its glowing water for deserted settlements and more.

New PS5-specific features are ingenious

The game has a frame rate mode and a resolution mode, and you can leave it in resolution mode and forget about it. This mode gives you a 4K resolution at 60FPS, and during my time with the game I have not noticed any drop. The purpose of frame rate mode is defeated as it only gives you 60 fps at a lower resolution. I wish the developers incorporated a 120hz mode into the game. Maybe via a future update?

The DualSense features are a big highlight of the game. When you press the left trigger to activate an arc, the right trigger locks, adding tension to the arrow. When you ride your horse across different surfaces, the haptic feedback changes, which in turn increases the immersion.

You can also experience 3D sound by connecting your headphones to the controller, and it’s normal when you use the whirlwind or get into ‘ghost mode’ or use fireworks as a distraction that you can see the height effects the game implements.

What we do not like

While Ghost of Tsushima Directors Cut is an ingenious game, one worth revisiting for those who have played it, and one definitely worth checking out, if you are new to the franchise, there are some things we do not like the game. Unfortunately, it does not have much to do with the game itself.

Paid upgrade

While DLC and extensions are usually paid for, many developers have offered free PS5 upgrades to existing games. Metro Exodus is a good example of this, as PS4 owners of the game get the PS5 version of the game as a free upgrade. The new upgrade to Metro Exodus brings features like 60FPS, ray tracing, haptics and adaptive trigger support and more. So while it makes sense for the Iki island DLC to be a paid expansion, the upgrade to the PS5 version of the game leaves a sour taste in your mouth. Especially if you buy PS4 Directors Cut today and upgrade to the PS5 version when you manage to get your hands on the new console.

Getting to the new island requires you to complete the first act

This is a really little pixie. To get to the DLC, you must complete the first act of the game. So if you have started a new game + (like me) and have all the upgrades, you still have to run through the first act, which can get a little annoying. The implementation is exactly the same as the Frozen Wilds expansion to Horizon Zero Dawn. While this integrates the expansion extremely well into the game’s history, we would like it to be implemented as the Spider-Man DLCs, which can be quickly accessed from the game’s menu. Like I said, a little fool.


Overall, Ghost of Tsushima Directors Cut is a great reason to revisit the game. The new Iki Island expansion adds fresh gameplay elements and an exciting story. If you have a PS5, you can take advantage of the new features on the console. Although the upgrade path from a PS4 to PS5 leaves a sour taste in the mouth, the game itself still offers a unique experience a PlayStation owners should definitely experience.


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