Nintendo Switch production drops 20% due to chip shortage

Nintendo’s Switch production will fall 20% below the initial forecast for this fiscal year. The total number of units produced for the console now will only be 24 million by March.

According to a report from Nikkei, the problem comes from the lack of semiconductors and other electronic parts, as well as high demand for the console, such as the latest OLED version. Around the spring, components like microcomputers caused production bottlenecks, and Nintendo scaled down its production targets because the company was unable to get enough parts.

The original plan was to produce about 30 million Nintendo Switch devices, a record number due to more people spending time at home during the COVID-19 pandemic.

“We are assessing their impact on our production,” a Nintendo spokesman said. Nintendo President Shuntaro Furukawa admitted that the company was not able to make as many Switch devices as it would have wanted due to the uncertainty issues surrounding production. However, he also explained that the demand for the switch is still high.

As of August this year, Nintendo had sold just over 89 million units of the Nintendo Switch, surpassing both PlayStation 3 and Xbox 360 in lifetime sales. In addition, the Nintendo Switch also swept the Japanese sales charts for a week, with the top 30 best-selling games coming from one console. It was an achievement that had not been achieved since Famicom in 1988.

On October 8, Nintendo launched the OLED model of the system along with the new Metroid Dread game. In IGN’s Nintendo Switch OLED review, Taylor Lyles said: “After playing with it for a week, I’ve found that the Nintendo Switch OLED model’s brighter, more vibrant, and slightly larger screen has made me want to take it out. of docket condition. much more often – and not just when I go out to travel. “

Nintendo Switch (OLED model) pictures

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey

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